

I've made textures (from scratch) using this online tool for: Then it was just a work of textures and lighting. Also it's basically the only one change from the Pokemon GO map! Anyway it wasn't that hard to add a submesh to the building mesh with the outline shape.

The most challenging part was to add outline to the building meshes, and that's the only part you won't find in the current commercial version of GoMap. ( Original) probably using Google Maps and OSM api. In fact I managed to remake the map style using my asset GoMap in about one day of work, and it took this much only because I'm a complete noob in fact of textures and shaders. Basically the same look and feel with textures changed and some (very) small procedural generation edits. I downloaded the game two days ago and the first thing I've noticed is that Niantic didn't push the map experience so far from the one in Pokemon GO. Here's my consideration about the new Wizards Unite Niantic game, I'managed to remake the map style using GoMap with very few edits. Your help in achieving this goal will be MUCH appreciated as its for my masters thesis, I hope you understand my desired outcome, apologies for a very confusingly written email.
#Maptiler wrong how to
The A* pathfinding project plugin draws the line on the navmesh (draw gizmos red/green line) all i would need to know how to do is instantiate waypoint arrow prefabs at intervals but I have no clue how to do this. Which has me thinking this could be how i can achieve it but I dont know how to link it to a Navmesh in my project. How can I achieve this? I have two ideas on how this could work. (it should probably be a soundfile attached to the GO/ sprites that are on this red line, saying "straight, straight, straight, left turn ahead, left turn etc.") To summarize, I need t urn-by-turn navigation instruction/ arrows on a line on a navmesh, like this I tried going through the directions documentation but to no avail, hence me emailing you directly. I have the google api key (which I have no idea how this relates to it all) and IndoorAtlas and Mapbox accounts all set up. I have the GOMaps and GODirections plugin, I am just having difficulty setting it all up especially trying to run the simple demo scene, so that i can learn from the example. I am a beginner at programming, so I need a bit of help to set up waypoints for turn-by-turn navigation aspect of your software. GODirections query - t urn-by-turn navigation instruction/ arrows on a line on a Navmesh
